How a Webtoon Works
Korean Webtoons and Manhwa
Course 1 · Chapter 4 · How a Webtoon Works
Chapter 3 followed the platforms. This chapter looks at the thing they host: how a webtoon is shaped, how an episode reaches a reader, how newcomers get noticed and how money reaches a creator. The sources are good on format, contests and the reader-facing payment systems, and thin on the studio side, such as production roles and weekly schedules. The chapter says where it stops.
The Format
The Webtoon article lists the usual traits: each episode is "one long, vertical strip (making use of an infinite canvas rather than multiple pages so that it is easier to read on a smartphone or computer)", some episodes "feature music and animations", and webtoons are "usually in color". Its section on the second "generation" adds that in a scrolling comic "scrolling brings new panels into view", which makes the format "suitable for gradual and continuous representation" and allows "the scroll function to manipulate the perception of time, enabling cinematic expressions and the dramatic use of effects such as fade-ins and fade-outs". The same article says that on phones and tablets, webtoons later added sounds and "interactive motions".
Where the scroll came from
The Webcomic article credits the idea of an "infinite canvas" to Scott McCloud, "an early advocate of webcomics since 1998", and says it "proved highly successful in South-Korean webcomics when JunKoo Kim implemented an infinite scrolling mechanism in the platform Webtoon in 2004". The Webtoon article, as Chapter 1 noted, credits Kang Full with revolutionising the vertical scroll in 2003 on Media Daum. These are two different claims about who brought the scroll to Korean comics, one naming a person at a portal and the other a platform executive. The articles do not reconcile them, and the two may describe different steps (a long-form comic, and a scrolling mechanism).
How an Episode Reaches a Reader
- The daily system. The platform article says Line Webtoon comics "can be discovered through the 'daily system' function", and that at launch "seven to ten webtoons were updated each day". It does not say that each series appears once a week, and I did not find a statement of a weekly release schedule in the articles I read. Weekly release is a common description of webtoons, but I cannot source it here.
- Free chapters, then payment. The Webtoon article describes some platforms offering "a limited set of chapters for free" and charging for the rest, others allowing "only a certain number of chapters to be read per day without payment". Chapter 3 gave Kakao Page's "free if you wait".
- Coins. The platform article says Webtoon "uses coins as a currency that readers can purchase in the app", which can be used to "access completed series or Fast Pass content, allowing them to read ahead". With the Daily Pass, a reader may unlock one episode of a series free each day; it "remains accessible for 14 days", while paying with coins keeps it "for as long as the series is available".
The articles therefore describe a ladder of ways to read: free to wait, free for a day, pay to read ahead, and pay to keep. Which of these a given series has is a platform's choice, and the articles do not say how many series use each.
How Newcomers Are Found
The platform article's contests section is the best-documented part of discovery. All figures are the article's.
| When | What the article says |
|---|---|
| 2015 | Line launched the "Challenge League", a recurring contest in which amateur artists have the chance to become "official Line webtoon artists" and to win "tens of thousands of US dollars". Over 19,000 joined the first English-language one (February 2015). The first Thai one followed in April 2015. |
| June 2015 | A Science Fiction Comics Contest with a US$30,000 grand prize and "over 800 entrants". |
| November 2018 | The Discover Creator Contest: its winner "received a grand total of US$80,000 and an exclusive contract". |
| 2020 | A Short Story Contest with two categories; and Webtoon GREENLiGHT, in which readers voted by liking an episode. Each of nine pitched series needed 60,000 likes on its third episode within a week to be "greenlit"; all nine "succeeded" and were released in 2021. |
The Canvas self-publishing section (Chapter 3) gives an open door and the contests give a ladder, and the 2020 GREENLiGHT contest shows a platform handing part of the choice to readers' likes. These are all from the English-language side of the platform. The articles I read give no comparable account of how Korean platforms choose their series, apart from the Chapter 3 passage about the "0.1%", which was unsourced.
Who Makes It? The Gap
The outline promised production roles and studios. The articles I read name roles only in passing: a creator or "artist", the platform's "official" artists, a company that "partners with creators" to publish "Originals", and Chapter 3's note that vertical scroll "demand[ed] over 100 cuts". I found no article describing how a studio splits writing, drawing, colouring and assistants, or how many people work on one series. I will not describe those from memory. If you want that, look for interviews or industry reports from the platforms themselves, treating each as a source with its own interest.
Money and Numbers
The Webtoon article says creators "can earn money from ads displayed on their series", and that "the money that the pro and amateur creators receive depends on the number of page views". It says "until 2019, amateur creators could earn money from the credit that was given by their fans". The platform article's userbase section adds figures:
- "Between 2020 and 2021, Webtoon paid out more than $27 million to its base of more than 120,000 creators who publish in English."
- "In Korea, top creators earn an average of $250,000 per year. The top creator earned around $9 million in 2021."
- "10 million people reading on the platform daily and 35 million people monthly", and, "as of March 2023", "85.6 million monthly active users worldwide" and "12.5 million" in the U.S.
Reading a Claim About How Webtoons Work
- Which platform and market? Korea, the U.S. and a global figure are different facts.
- Which creators? "Top creators", "paid creators" and "creators on the platform" are different groups.
- What is paid, and to whom? Revenue, payouts and a creator's share are not the same number.
- Is it a description or a promotion? A contest prize is both a fact and an advertisement.
- What is missing? A "weekly schedule" or a "studio system" that the articles do not state is a gap, not a fact.
Exercises
Describe the vertical-scroll format as the Webtoon article does, including how it changes the reading of time. Then give the two different accounts of who brought the scroll to Korean comics, and say why the articles do not need to be in conflict.
Describe how coins, Fast Pass and the Daily Pass work, as the platform article gives them. Then explain what the 2020 GREENLiGHT contest shows about how a platform chooses its series.
Calculate the average payout implied by $27 million and 120,000 creators, and explain why it cannot be compared directly with $250,000 or $9 million. Then name two things about how webtoons are made that this chapter says it could not source.
Quick Reference
- Format: one long vertical strip on an "infinite canvas"; scroll controls pace and time; usually colour; sometimes sound and motion
- Scroll credit: Kang Full, 2003 (Webtoon article); JunKoo Kim, 2004 (Webcomic article); the idea of the infinite canvas from Scott McCloud
- Reading ladder: free after waiting; free daily (Daily Pass, 14 days); coins for Fast Pass; coins to keep an episode
- Contests: Challenge League (2015), sci-fi contest ($30,000), Discover Creator ($80,000, 2018), GREENLiGHT (2020, 60,000 likes in a week)
- Pay: ads and page views; fan credit until 2019; $27 million to 120,000 creators (2020–21); top Korean creators $250,000 average
- Not sourced here: weekly schedules, studio roles, how Korean platforms pick series
Next chapter: Genres and Hits, which looks at romance, fantasy, action, thriller and slice-of-life webtoons and checks a few widely documented titles against named sources.